

if so just copy the file as is into the vehicle folder.Ĭhange the Classes "SIM_Full" to "FULL" or whatever your class is. MASFILE=TALENT.GTL - copy folder as is into GTR vehicle folderĬheck the MASFILES to make sure you have captured all of them, some times there is a MASFILE=Drivers_67.GTL or something like that. MASFILE=STEX.GTL - copy folder as is into GTR vehicle file MASFILE=Cheeta_GT_CPIT.GTL Change to MASFILE=Cheeta_GT_CPIT.GTR

MASFILE=Cheeta_GT_TEX.GTL Change to MASFILE_Cheeta_GT_TEX.GTR MASFILE=Cheeta_GT_OBJ.GTL Change to MASFILE=Cheeta_GT_OBJ.GTR This one I converted from GTR to GTL (it is the Cheeta file)to change from GTL to GTR do the same:Ħ4008_cheeta_GT_327 CAR File (in this file is the Classes line)Ħ4008_TEX.GTL GTL file (change this to 64008_TEX.GTR) Copy the sound files from the SOUNDS folder in GTL and paste in the GTR sounds file. Sometimes there are other files you have to look for like tyre files. Make sure you copy the STEX.GTL and Talent.GTL files over to the Vehicles file. Then, make sure you include in the car file the class that you are going to put the car in (in GTL it will be something like Classes " SIM_FULL" in GTR it would be Classes" FULL"). Rename all the files that end in GTL to GTR. Next change these lines in the CAS folder for the car: All of the MASFILES with GTL suffixes to gtr suffixes (MASFILE=MAZDA_RX7_OBJ.GTL to MASFILE=MAZDA_RX7_OBJ.GTR). Do this for any texture file in the cars folder. If the file says cockpit_TEX.gtl rename it cockpit_TEX.gtr. First, change all the TEX.gtl files to GTR files by renaming them. A typical car file has several components_ a BIK file, a CAR file and some TEX.gtl files.
